Run and Jump

I used the reference of a long jump run for my jump as I thought it would work best.

The strides are so wide on the video but I really found this useful. The movement going into the jump is what I closely focused on for my own animation. I wanted to see how the leg movement changes. I noticed how straightened the leg gets but also how the other leg is pulled closely into the body.

I tried to follow this as best I could. But I do think that distance is what makes the animation more believable so I will create a wider  distance across for the jump.

This is my first attempt…. I am going to work on the arms next.

Making Of Progression

I spent my time over the Easter holidays gathering recordings and interviews from family members of stories they thought I would like to hear and maybe animate. I got around 6 stories recorded and began to sketch out styles and things that pooped into my head from these. I listened to a couple over and over and sketched a few little scenes.

insert arakesh work

grandparents images

videos i recorded need to be uploaded onto vimeo


I spoke to James about what style we were looking for and he reminded me of our idea to use the Gorillaz or should I say Jamie Hewlett’s style for our work. So I spent the day drawing in this style and created my Nan, Grandad Dad and James Lawson in this style. I am happy with the design of my Nan and James but not to sure about the others.


Irritating Insect

Done all my stop-motions!! So relieved to have done them all. I am happy with my tries at this story. I have edited the story from its first plan, as I thought the performance would be better if I made the character fall the ground to catch the sandwich. It created more emotion in the animation as  I actually did feel sorry for the little armature man!

This was my first try. The movement was meant to be jolty when he swats away the fly but it was definitely too fast and confusing so needed redoing. I also thought the ending when he just sat down didn’t really explain visually how sad the character is that he has dropped his sandwich.

I know there is a lot of things I could improve on this, especially when I look at the turn as the armature moves to slow and at times is very jumpy. But I am really happy with the fact you can tell the character is eating and rubbing his belly. And the fact that he is obviously upset at the end when he scoops up what is left of his sandwich. Although this was a stressful piece to try and create I enjoyed being able to be so free and creative in my work. And did find the comedy in the work by the end of the two-day stress of trying to do this exercise.

Pull Stopmotion

This movement is very dynamic, hense being in the dynamics section! It is really hard to keep such fluid movement and also show force and tension… well for me it was!

This was my first go at the pull, I had two different references for the pull the first one I tried was very animated in the movement, which I thought would help me best express the force, but it actually became quite complicated for me to do as there was so much feet shuffling as well trying to keep the hands steady(which did not work).

So from this I learnt that maybe over complicating it wasn’t the best the move so I tried a different set of movements, which I think came out a lot better. The time in the stop motion room was a success, but I do think the  animation could be better. If I have time to redo these, I will. For now though I am happy with my attempt as although it may not be perfect it still shows a pull in some way, shape or form.